



Have at least one bed and one toilet for each Duplicant in the colony.

Construct a building outside the initial starting biome.

Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.

Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range.

Hatch a new critter morph from an egg.

Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.

Cure a sick Duplicant of disease.

Distribute 1000kg of Oxygen using gas vents.

Automate a building using sensors or switches from the Automation tab in the Build Menu.

Recover a Database entry by inspecting facility ruins.

Reach cycle 100 with at least one living Duplicant.

Enter an oil biome for the first time.

Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.

Reach cycle 365.25 with a single colony.

Have 8 Duplicants wear non-default clothing simultaneously.

Have at least 20 living Duplicants living in the colony at one time.

Reveal 80% of map by exploring outside the starting biome.

Have Duplicants travel 10,000m by Transit Tube.

Perform 100 Tune Ups on power generators.

Teleport a Duplicant and defrost a Friend on another world.

Launch your first rocket into space.

Block a meteor from hitting your base using a Bunker Door.

Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.

For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit.

Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles.

Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.

Reduce the temperature of a building to 6 Kelvin.

Improve Duplicant Morale by designating 4 areas as Nature Reserves.

Produce 10 t of refined metal by ranching Smooth Hatches.

Generate 240,000kJ of power without using coal, methane, petrol or wood generators.

Unlock every item in the Research Tree.

Establish your permanent home by fulfilling the requirements of the Colonize Imperative.

Have radbolts travel a cumulative 10 km.

Build a launchpad on a world without a teleporter.

Have all Duplicants in a rocket survive in space for 10 cycles in a row with a morale of 25 or higher.

Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.

Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.

Extract Uranium from a Beeta hive without getting stung.

Run a Research Reactor at full capacity for 5 cycles.

Find and tame a Gassy Moo.

Install 8 boosters in a single Bionic Duplicant.

Land dupes or rovers on all worlds in the cluster.

Find and tame one of every critter species in the world. Default morphs only.

Escape extinction by fulfilling the requirements of the Defense Imperative.

Mine 1,000,000kg from space POIs.

Uncover the past to secure your future by fulfilling the requirements of the Exploration Imperative.

Successfully analyze at least one seed of all mutatable plants.

Secure your colony's industrial future by fulfilling the Power Imperative.

Survive 100 cycles after Demolior collides with your colony.

Produce a Data Bank using a Data Miner operating at maximum efficiency.

Recruit the only freediver Duplicant in the universe to your colony.