Transparent scoring
One score.
Every platform.
Riftbase score measures how hard your unlocks actually were. It uses global rarity (the one signal PlayStation, Steam and Xbox share) plus clear bonuses for finishing a list.
1–20
Points per unlock
+50
Platinum bonus
+100
100% bonus
Daily
Rarity refresh
Every unlock scores by rarity
Each trophy or achievement is banded by the share of players who earned it globally.
RarityEarned byPoints
Ultra Rareunder 5% of players20
Very Rare5 – 10%8
Rare10 – 25%4
Uncommon25 – 50%2
Commonover 50%1
Finishing is worth more
Completion bonuses sit on top of the points earned from individual trophies and achievements.
Platinum trophyPlayStation+50
100% completionAny platform+100
100% includes every achievement in the game, including DLC, so Steam and Xbox completions carry the same weight as a complete PlayStation run.
Why it stays fair
Platform-neutral
Only rarity and completion are shared across every platform, so platform-native currencies never distort the comparison.
Farm-resistant
Easy lists usually have common unlocks. Hundreds of one-point achievements do not outweigh genuinely rare completions.
Fully explainable
Your profile shows every band count and bonus. There is no hidden weighting and the total can be checked by hand.
A score you can audit.
Rarity shifts as more players earn things, so scores refresh after every sync and are checked daily.